Martian Technology: Science Pins and Pingers

These devices have been featured so far in In the Shadow of Ares and quite prominently in Redlands and He Has Walled Me In.

A science pin, as described in ItSoA, is a device shaped like a scaled-up golf tee, with a stem 1-1.5m long, and a head 100-150mm across and anywhere from 50mm to 400mm tall. The stem contains common power generation, storage, and management functions, and in the field is mounted to a peg or sleeve drilled or driven into the soil or rock.  The head consists of one or more cylindrical modules of different heights and a wide variety of functions. These modules thread together at the center with a common physical and electrical interface.

In all applications there is a communications and C&DH (command and data handling) module. This module links the pin to local and satellite communications networks, as well as to specialized instruments such as seismometer arrays or deep soil probes which are not located on the pin itself.

Modularity and standardization make it possible for science pins to be quickly emplaced and easily maintained, and readily upgraded with new or additional instruments as needed. The size and external features of the modules make them easy for suited settlers to handle with gloved hands.

Lindsay Jacobsen is shown in ItSoA maintaining a science pin she had previously deployed to monitor ground water for evidence of biological activity.

In HHWMI, Leon Toa has a strange encounter with a strange science pin in the Wilds.

Redlands prominently features a gold-plated science pin, and the action is set at one of the settlements where the devices are manufactured.

In Ghosts of Tharsis, we introduce a specialized application of the science pin concept, the “pinger”. A pinger is a science pin used as a navigation aid, particularly during mild to moderate dust storms when travel by rover is still somewhat feasible. The head of a typical pinger is a single mass-produced module containing navigation strobes and the power storage required to operate them for a month or more. The head is crowned with a passive reflector that rover navigation radars can use for distance and triangulation measurements.

Pingers at intervals and in problem-prone locations include additional instruments to monitor local weather conditions and transmit them back to a central data hub for use in travel planning.

A real-world approximation of Martian navigation pingers
A real-world approximation of what Martian navigation pingers along a rover track might look like (Öskjuvatn, Iceland).

I particularly liked the idea of reusing science pin components as the basis of navigation aids, as it reflects a potential real-world solution to the problems of navigating across a landscape with minimally-developed roadways prone to obscuring by dust. It has the added benefit of eliminating the ability of the MDA to bring to a halt surface transportation among the independents by scrambling the signals from the positioning satellites on which they have a Charter-granted monopoly. But most importantly for our purposes as authors, it makes possible a dramatic rover chase in a Class 1 dust storm…

Survival and Sacrifice in Mars Exploration

This sounds interesting, if a bit pricey, like a cross between Big Dead PlaceEndurance, and The Martian (and who knows, probably a bit of Alive! thrown in as well).

Survival and Sacrifice in Mars Exploration: What We Know from Polar Expeditions  [Erik Seedhouse]

With current technology, a voyage to Mars and back will take three years. That’s a lot of time for things to go wrong. But sooner or later a commercial enterprise will commit itself to sending humans to Mars.

 

How will the astronauts survive? Some things to consider are:

• Who decides what medical resources are used for whom?

• What is the relative weight of mission success and the health of the crew?

• Do we allow crewmembers to sacrifice their lives for the good of the mission?

• And what if a crewmember does perish? Do we store the body for return to Earth or give the member a burial in space?

Questions like these, and hundreds of others, have been explored by science fiction, but scant attention has been paid by those designing missions. Fortunately, the experience gained in polar exploration more than 100 years ago provides crews and mission planners with a framework to deal with contingencies and it is this that forms the core of this book.

Why the parallels between polar and space exploration? Because polar exploration offers a better analogy for a Mars mission today than those invoked by the space community. Although astronauts are routinely compared to Lewis and Clark, Mars-bound astronauts will be closer in their roles to polar explorers. And, as much as space has been described as a New Frontier, Mars bears greater similarity to the polar regions, which is why so much can be learned from those who ventured there.

Note that even though we’ve written young-adult SF, we haven’t shied away from these sorts of questions, and indeed In the Shadow of Ares opens with the death of the entire third expedition to Mars, which mystery forms the core of the novel. Likewise, a dramatic mass-casuality accident forms the background of our new short story, He Has Walled Me In, and the story itself has origins in my having read Laurence Gonzales’ Deep Survival.

 

See? We Told You So

Forbes has a short piece on the ethics and practicalities of having babies on Mars: Birthing Babies On Mars Will Be No Small Feat.

They cover the core reasons why having children (at least for the first fifteen or so years of settlement activity) is a taboo in the Ares Project universe: mainly, there’s no telling whether it will be safe to do so, and in small commercial settlements, babies and small children will consume scarce economic resources without near-term economic return. This originated early on in writing In the Shadow of Ares in the need to explain why Amber Jacobsen was still the only child on Mars after almost fourteen years of settlement activity, and the more we thought about the reasoning behind such a taboo the more real-world sense it made (and the more influence it had on her character and the story, especially the coming-of-age subplot).

Of course, in Ghosts of Tharsis and “He Has Walled Me In” we show that this taboo is starting to break down. This happens in large part because several of the settlements are large enough by the time these stories take place to absorb the economic impact.

[via Transterrestrial Musings]

Speaking of Things That Look Like Settings From the Book…

This image at Wikipedia bears a striking resemblance to how I pictured the Ares IV “homestead” site in the simulation at the beginning of Chapter I, minus the “rump” portion of ERV Lilith.

Mars Direct base artist impression - N. Oberg
Mars Direct base artist impression – N. Oberg

You can almost imagine the suited figure as Amber preparing to fire up her jetpack.

Why We Need Big, Bold Science Fiction

Glenn Reynolds’ article from Popular Mechanics is now available online. He opens:

The future isn’t what it used to be.And neither is science fiction. While books about space exploration and robots once inspired young people to become scientists and engineers—and inspired grownup engineers and scientists to do big things—in recent decades the field has become dominated by escapist fantasies and depressing dystopias. That could be contributing to something that I see as a problem. It seems that too many technically savvy people, engineers in particular, are going to work for Web startups or investment firms. There’s nothing wrong with such companies, but we also need engineers to design bold new things for use in the physical world: space colonies instead of social media.

Which is an excellent summary of why we decided to write In the Shadow of Ares, and to write it in the style that we did. I’m not persuaded that a proliferation of optimistic, “Human Wave” science fiction is enough to get us back on the right track as a civilization, but it’s certainly helpful to that end – one piece of the puzzle.

We know from past (and personal) experience that science fiction can embolden people (particularly young people) to seek out big challenges, and it can do so again in the future if the right kinds of science fiction are generated, read, and rewarded. But work is also needed on the assorted factors which needlessly prevent those big challenges from becoming big achievements: paralytic risk aversion, unproductive over-regulation, comfortable complacency, and open Luddism, among others. All of which, I hope and believe, will soon be facing their long-overdue reevaluation due to economic necessity.

As for Glenn’s suggested reading list — I’m embarrassed to say that I have only read one of the books he selected: John Steakley’s Armor. But oh, what a book it is. It’s one of my all-time favorite SF novels, and made a huge impression on me when I first read it at sixteen. It’s a very dark novel, so I’m exceedingly surprised to see it on a list of “optimistic science fiction books”. However, the tagline he quotes is indeed the moral thread of the story, and the redemption of several of the main characters at the end by living up to that quote does make it end on a positive note.

Denver Area Science Fiction Association February Meeting

Now that I have a little more free time on my hands, I’ve been looking for ways to get more plugged in to the local science fiction fan and author communities. To that end I attended DASFA’s February meeting this evening.

This month’s meeting featured a panel of three local authors, discussing the topic “Salty Language is In Effect: The Outré in Genre Fiction.”  The panel consisted of Jesse Bullington (The Enterprise of Death), Jason Heller (Taft 2012) and Stephen Graham Jones (Zombie Bake-Off  and It Came From Del Rio). The three were not strictly science fiction authors (second-world and various shades of fantasy), and the primary subject material is not something I’ll recount here on a blog with young-adult readers, but there were a few interesting takeaways applicable to science fiction:

  • If you’re waiting for a completely original story that nobody’s ever done before, you’re not going to find it — originality lies more in the presentation, the setting, the characters, etc.;
  • One doesn’t have to include gore, violence, sex, or other “outré” material to tell a good story, and conversely, it’s tricky to include such things in a way that doesn’t seem gratuitous, offensive, or (worse) creepy or sleazy;
  • Having something to say, in the sense of something political, moral, or  philosophical, isn’t a bad thing and perhaps even unavoidable in all but the most anodyne writing. A writer should however be sensitive to the audience and present both sides of such matters in a fair manner (yes, yes, stop giggling — I freely admit we are a little blunt in places in In the Shadow of Ares, but there are stylistic and trilogy-arc reasons for this, as you’ll see in the second book);
  • There are more genre authors and genre events in the Denver area than I had suspected, and this may be true of a lot of small cities.

The last point is perhaps the most valuable – aspiring writers can benefit from involving themselves with these events and the organizations behind them, through the opportunities the latter provide for peer review, mutual feedback, motivation, and marketing. Networking is essential when you’re e-publishing — sitting at home behind your keyboard watching your Kindle sales reports and hoping for the best isn’t going to improve your writing or your royalties.

Paypal’s Peter Thiel on the Collapse of Science Fiction

I’d agree with his assessment, except I think the problem is actually much worse:

One way you can describe the collapse of the idea of the future is the collapse of science fiction. Now it’s either about technology that doesn’t work or about technology that’s used in bad ways. The anthology of the top twenty-five sci-fi stories in 1970 was, like, ‘Me and my friend the robot went for a walk on the moon,’ and in 2008 it was, like, ‘The galaxy is run by a fundamentalist Islamic confederacy, and there are people who are hunting planets and killing them for fun.’

The original article is behind the firewall at the New Yorker, so I only have this quote to build on, but if hackneyed War on Terror allegories are all that has him upset about the current state of science fiction he might be in for a surprise if he picks up a copy of, say, Analog.

One of the reasons Carl and I decided to write In the Shadow of Ares was the dearth of positive visions of the future in modern science fiction. Over the past twenty years (if not longer), there has been a shift in tone towards an anti-technology, anti-capitalist, anti-human perspective:

  • By “anti-technology”, I mean a perspective in which science and its applications are regarded as intrinsically suspect if not dangerous. Plots involving a new discovery, innovation, or application frequently put significant if not sole emphasis on its negative consequences. One of the great things about science fiction traditionally has been the useful or interesting speculative exploration of the potential for misuse of such things, but this perspective instead reflects a deeper pessimism which devalues or dismisses the positive benefits instead of making a balanced assessment of tradeoffs.
  • By “anti-capitalist”, I mean a perspective in which business, the profit model, free markets, etc. are the enemies of all good and decent things. If a corporation of some sort figures into a story, it’s almost certain to be portrayed as greedy, oppressive, irresponsible, reactionary, rapacious, short-sighted, callous, etc., an intangible sentient entity possessing a collective and inexplicably (or unexplainedly) malevolent will of its own.  “Portrayed” is probably a generous way to put it, given that these things are not crafted as the corporation’s attributes so much as mix-and-matched from a pouch of stock-villain tropes with little thought or creativity involved. There seems to be little acknowledgement that there are business entities other than Big Evil Galactic Mega-Conglomerates™, or that as seen in the real world business, profits, markets, etc. are far more likely to be positive agents and influences. There are certainly interesting science fiction stories to be told involving bad businessmen, but I’d hazard a guess that each of them has by now been told many hundreds of times.
  • By “anti-human”, I mean a perspective in which it is taken for granted that humans are by default corrupt, greedy, bigoted, abusive, violent, intolerant, militaristic, or otherwise by their inescapable nature a threat to non-humans or to the natural world. Non-human entities — whether alien, artificial, or non-sentient — are held to be morally superior to humans due to nothing more than their non-human nature, and are portrayed as endangered by humans due to our aforementioned moral defects. When non-humans are absent, humans are still portrayed as intrinsically morally negative, being (for example) willing to use a new technology to harm or oppress others for no other reason than that that’s what humans are apparently wired to do. Again, this is not to say that there aren’t bad humans to be found, or that humans behaving badly can’t be fodder for an interesting story; the problem is with the self-loathing default assumption that humans are inherently bad, augmented by the corollary assumption that non-humans are inherently good.

This is not to say that these problems are universal, merely pervasive. I gave up on Analog in 2008 after 25 years as a subscriber because of this pervasiveness – there were still occasional human-positive, business-positive, technology-positive stories in the magazine, but there was a clear drift in the opposite direction (and increasing numbers of borderline-fantasy woo-woo stories) over several years.

I think the broader point underlying both Thiel’s criticism and my own is that where science fiction used to be predominantly optimistic, it has for years (decades?) descended into an ugly dominant pessimism. And when the people whose job is imagining possible futures see only doom and gloom ahead, is it any wonder that the people actually responsible for building the future may be less enthusiastic about doing so?

Not Quite Life Imitating Art

…but you can imagine an MA-gone-bad doing something like this:

If a report from The Sun is to be believed, a demo unit for the iPhone 4S caught fire for telling 12-year-old Charlie Le Quesne to “Shut the f— up, you ugly t—.”

Charlie reportedly asked Siri “How many people are there in the world?” and that was the answer he got back. Together with his mother and the manager, they asked the demo iPhone 4S the same question and got the same answer back yet again. Needless to say, the demo unit was unplugged and sent back to Apple for “diagnostic tests.”

The errors seems to have stemmed from Siri thinking that the questioner’s name was “Shut the f— up, you ugly t—.”

Which tells me that another, mischievous customer had been messing around with the unit prior to this incident.

Which just proves that, however slick and smart the Siri interface might seem, it’s still a long way from being a “simulacrum intelligence”-based mobile agent.

Life Imitates Art: Solar Power Paint

Looks like researchers at Notre Dame are well on their way to developing the solar-power paint we mention in In the Shadow of Ares‘Sunbelievable’ Solar Paint Could Power Home Appliances, Scientists Say:

The paint, dubbed “Sunbelievable” by developers at the University of Notre Dame, looks no different from any other paint used to coat home exteriors and other surfaces. But when hit by light, the semiconducting particles within Sunbelievable produce small amounts of electricity that researchers hope they can magnify in great enough amounts to power home appliances, Science Daily reported.

“We want to do something transformative, to move beyond current silicon-based solar technology,” research leader and Notre Dame professor Prashant Kamat said. “By incorporating power-producing nanoparticles, called quantum dots, into a spreadable compound, we’ve made a one-coat solar paint that can be applied to any conductive surface without special equipment.”

Unfortunately the paint is far from ready to be sold commercially, Kamat explained.

“The best light-to-energy conversion efficiency we’ve reached so far is 1 percent, which is well behind the usual 10 to 15 percent efficiency of commercial silicon solar cells,” Kamat said. “But this paint can be made cheaply and in large quantities. If we can improve the efficiency somewhat, we may be able to make a real difference in meeting energy needs in the future.”

The article helpfully points out that a typical household requires 285 square feet of silicon solar panels to supply its power needs at 10-15% efficiency, which means that same house would need around 3000 square feet of Sunbelievable at its current conversion efficiency. Ignoring incidence angles on painted surfaces, etc., that really isn’t an excessively large area for many American houses – especially if roof surfaces can be included.

Giving “In the Shadow of Ares” As A Gift

A friend asked me today how she could send In the Shadow of Ares as a gift.

Through Amazon, it’s very simple (as, with Amazon, you might expect it to be). Navigate to the product page using the link above or on the AresProject.com sidebar. In the upper right corner of the product page, among the other links you normally use to order merchandise through Amazon.com, there will be a button labeled “Give as a Gift” (circled here in red):

Click on "Give a Gift" on the book's product page

Clicking the button brings up a Kindle ordering page with a few extra options. Here, you can enter the email address of the person to whom you wish to send the book (even if they don’t own a Kindle or have the software installed…yet…) in the spot indicated with the red circle, and if you wish to make it a surprise for Christmas, Hanukkah, Kwanzaa, etc., you can enter the appropriate delivery date in the spot indicated with the green circle:

Enter the email of the gift recipient, and the date you want it delivered (say, December 25)

Easy. And remember that the recipient doesn’t have to have an Amazon account (and you don’t need to know what their account name is if they do), and if the recipient doesn’t already have a Kindle they can simply download the Kindle e-reader software for whatever platform they prefer (laptop, iPad, smartphone, etc.).

The process is pretty similar for Nook users, but there is no up-front way to specify delivery date. Click on the link on the Barnes & Noble product page (which page you can also get to from the link on the sidebar here), indicated with the red circle:

Click the circled link to send a Nook gift

Clicking the link brings up a floating page where you can enter the gift recipient’s info and a gift card message:

Pretty self-explanatory, but no delivery date option here

I didn’t go further with the Nook version, since I would have had to buy it (which obviously makes no sense for me to do), but in screens beyond this one a delivery date option may be available.

So, that’s all there is to it — perfectly simple, and much easier than buying a dead-tree book and wrapping it.